AI Insights · Timothy · July 2021
Top 5 Interactive Story Games Performance in Italy, Q2 2021
Discover the performance trends of the top 5 interactive story games on a unified platform in Italy during Q2 2021, including download, revenue, and active user metrics.
In Q2 2021, the interactive story games category saw notable trends in Italy. Here, we dive into the performance of the top 5 applications in this genre, based on data from Sensor Tower.
Duskwood - Detective Story from Everbyte experienced fluctuations in its weekly revenue, peaking at around $5.4K in mid-April before declining to approximately $1.6K by the end of June. Weekly downloads saw a significant drop from 33.3K in mid-April to 5.3K in late June, although there was a spike to 19.8K in the final week. Active users showed a similar declining trend, from 93.4K in mid-April to 41.7K in late June, with a notable increase to 74.2K at the end of the quarter.
Chapters: Interactive Stories by Crazy Maple Studio Dev saw its weekly revenue decrease from $49.7K at the beginning of April to around $29.7K at the end of June. Downloads fluctuated, starting at 25.5K in early April and ending at 17.4K in late June, with a low point of 6.2K mid-June. Active user numbers followed a similar pattern, starting at 98.4K in early April and dipping to 58.9K by mid-June, before climbing to 86.3K by the end of the quarter.
Journeys: Romance Stories from Gameloft SE had a notable decline in weekly revenue, from $10.4K in late March to $3.3K in early June, before recovering slightly to $6.6K by the end of June. Downloads saw a gradual increase from 7.6K in mid-April to 10.3K by the end of June. Active users hovered around 38K in early April, dipped to 26.9K in late May, and then increased to 40.3K by the end of the quarter.
LUV: Interactive Adult Game XX by Afivad Limited saw its weekly revenue peak at $683 in late April before declining to around $285 by mid-June, with a slight increase to $336 at the end of June. Downloads surged to 15.8K in late April but fell dramatically to around 458 by mid-June, with a slight increase to 619 at the end of the quarter. Active users followed a similar trend, peaking at 19.7K in late April and dropping to 845 in mid-June, ending the quarter at 1.1K.
Episode - Choose Your Story from Episode Interactive saw fluctuations in its weekly revenue, starting at $2.6K in early April, dropping to $1.3K by the end of June, with a peak of $2K in mid-June. Downloads remained relatively stable, starting at 6K in late March and ending at 6.3K in late June, with a peak of 7.8K in mid-June. Active users showed an upward trend from 25.5K in early April to 29.3K by mid-June, before slightly dropping to 26.7K at the end of the quarter.
These insights are based on data from Sensor Tower. For more details and in-depth analysis, visit Sensor Tower's platform.